About 30 years ago my dad and a family friend built this toy car on fun summer day. It has been lying around the yard since, and been played with by countless kids over the years. I was looking at it one day and thought it would make a fun first try for a photo scan project, easy enough forms, but still a chance to try texture baking, correcting normals and so on. In hindsight I'd do a more detailed scan and maybe even scan the bottom separately to combine models, but it's good enough for a personal fun thing. Next step will be to see how I'd go about to import it to Unreal.
Scanned with Polycam, textured in Photoshop and Blender, rendered with Cycles. Extra models and HDRI's from Polycam.